Blood, Frost, and Death is themed around Cold and Necrotic damage. These Timeline Blessings are centered around increasing weapon drop rates. It's also great to farm Exsanguinous with its Body Armours echo rewards.
In this guide we cover Echo and Boss rewards, Blessings, Strategies, Dangerous Monsters and Echo Modifiers. Let’s get started!
![Blood, Frost, and Death Timeline Guide - Last Epoch Maxroll.gg (1) Blood, Frost, and Death Timeline Guide - Last Epoch Maxroll.gg (1)](https://i0.wp.com/assets.maxroll.gg/wordpress/Blood-Frost-and-Death.png)
Check out theMonolith Beginner Guidefor an in depth breakdown of the Monolith of Fate.
Echo Rewards
Echo rewards are found on individual echoes inside of the Timeline web. Each echo has its own reward, and players can see the reward type before starting the echo. The player receives the reward when they complete the echo and return to the timeline hub.
They allow you to target specific pieces of gear such as Exalted items, Idols and Uniques or they can reward gold or experience. These are restricted to Uniques which are not boss or quest exclusives. In the Fall of the Outcasts Timeline, you encounter Body Armour echo rewards.
![Blood, Frost, and Death Timeline Guide - Last Epoch Maxroll.gg (2) Blood, Frost, and Death Timeline Guide - Last Epoch Maxroll.gg (2)](https://i0.wp.com/assets.maxroll.gg/wordpress/echo-reward-long.png)
Body Armour
Common
- Doublet of Onos Tull
- Prism Wraps
- Sunforged Cuirass
- The Last Bear's Scorn
- Urzil's Pride
- Yrun's Wisdom
- Kermode's Cage
- Shroud of Obscurity
- The Falcon
- Titan Heart
- Valeroot
- Elecoe's Abandon
- Fundamental Criterion
Uncommon
- Exsanguinous
- Static Shell
Rare
- Boardman's Fallacy
- Unstable Core
Very Rare
- Aaron's Will
Boss
All Timeline bosses have a pool of exclusive Uniques that can drop. They also provide the player with a Blessing, which is a permanent buff to either power or farming/leveling efficiency. Just like Uniques, each boss has their own exclusive Blessing pool.
The Blood, Frost, and Death Timeline boss, Formosus the Undying, is themed around Void damage. After killing him, you unlock the timeline you choose in the first quest between Ending the Strom and Fall of the Empire. Don't worry, you can unlock both in Empowered Monolith.
To get a closer look at his mechanics and strategies, look at the Formosus the Undying Timeline Boss Guide.
Formosus the Undying can drop 4 Uniques and 1 Set item:
- Frozen Eyes of Formosus has a 50% chance to drop. It is mutually exclusive to Last Steps of the Living, meaning you always get one or the other, but not both. It can drop from normal and empowered versions. The drop rate is not affected by corruption.
- Last Steps of the Living has a 50% chance to drop. It is mutually exclusive to Frozen Eyes of Formosus, meaning you always get one or the other, but not both. It can drop from regular and Empowered versions. The drop rate is not affected by corruption.
- Frostbite Shackles is a rare drop. The drop rate is increased by higher Corruption. It can technically drop off of normal Formosus the Undying; however the area level must be increased to at least 74 for it to drop. We recommend farming this on Empowered.
- Eulogy of Blood is a rare drop that can only be found in Empowered. Increases in Corruption improves the drop rate of this item.
- Lich's Scorn is a common drop that can be found in any difficulty.
See theEmpowered Monolith Guidefor more info on Corruption.
Blessings
The Blessings of this Timeline are focused around increasing weapon drop rates. Choose the Blessing matching your build's weapon.
Normal
- Ambition of the Empire
- Chill of Death
- Cruelty of Formosus
- Enmity of the Clans
- Favor of the Wengari
- Remorse of Heorot
- Resolve of Frost
- Savior of the North
- Scars of Blood
- Shards of Unity
- Subtlety of Slaughter
- Vigilance of the Damned
Empowered
- Grand Ambition of the Empire
- Grand Chill of Death
- Grand Cruelty of Formosus
- Grand Enmity of the Clans
- Grand Favor of the Wengari
- Grand Remorse of Heorot
- Grand Resolve of Frost
- Grand Savior of the North
- Grand Scars of Blood
- Grand Shards of Unity
- Grand Subtlety of Slaughter
- Grand Vigilance of the Damned
Quests
In the Monolith of Fate all Timelines have 3 quests, each requiring Stability to start. The third one is the Timeline boss, which resets your Stability once defeated. In the Normal Monolith you need to do the first 2 quests to fight the Timeline boss, but in the Empowered Monolith you can fight him immediately if you choose.
- In the Blood, Frost, and Death Timeline, your first quest is Wengari Battleground. In it the Immortal Empire advances into the north to recruit Wengari to their efforts. Two tribes of Wengari are split as they struggle to survive against the Immortal Empire's attacks. Choose an ally and turn the tide against the empire. Note: The area is split in two. The left path to unlock the Fall of the Empire timeline and the right path to unlock the Ending the Strom one.
- To start this quest you need 50 Stability in Normal and 150 Stability in Empowered.
- The second quest is Occupied Heoborea, where Undead Wengari ravage Heoborea. Protect the city and save its remaining inhabitants.
- To start this quest you need 150 Stability in Normal and 450 Stability in Empowered.
- The third quest is The Lair of Formosus, where you need to descend into the heart of Formosus the Undying Lair and rescue the living Wengari.
- To start this quest you need 300 Stability in Normal and 800 Stability in Empowered.
Strategies
Blood, Frost, and Death is themed around Void with its monsters, bosses and quests.
- Cap your Void resistance.
- Avoid these echo layouts:
- Alpine Halls
- Necropolis Caverns
- Prefer these echo layouts:
- Boreal Forest
- Twisted Mire
- If you take too much damage avoid these echo modifiers:
- Increased damage of all types
- Enemies have increased critical strike chance
- Enemies are Deadly if they have not been damaged recently
Dangerous Monsters
Each Timeline has its own set of deadly monsters that you need to know about. Learning their abilities and how to avoid them are key to surviving in Monolith as Echo Rewards are removed when you die.
Desecrated Flesh
Soul Cage
Immortal Eye
Profane Flesh
Ice Goliath
Desecrated Fleshs have massive Health pools, AoE and a potential one shot mechanic. Their abilities deal Physical damage and are well telegraphed; dodge the circular attack by either going in its center or stepping back. Watch out for when they are about to throw their boulder, don't stay in the telegraphed area.
Soul Cages are dangerous in melee as their Soul Fire Breath can decimate you. Their abilities deal Necrotic damage in melee range. Dodge their Soul Fire Breath by going behind them to avoid taking serious damage.
Pay attention to Immortal Eyes's self-destruct ability. Their main ability shoots Necrotic homing projectiles in melee range that are easy to dodge by moving. At 45% health they glows and self-destructs, dealing massive Necrotic damage.
Profane Flesh have massive Health pools, AoE and a potential one shot mechanic. Their abilities deal Physical and Necrotic damage and are well telegraphed; dodge them to avoid serious damage. Watch out for when they are about to throw a rock above their head and avoid the telegraphed area.
Ice Goliaths are deadly because of their massive AoE and damage. Their abilities deal mostly Cold damage and are well telegraphed; move away from them to avoid taking serious damage.
Modifiers
Echoes have their own modifier that is active for a set number of echo. Every timeline gets its own pool of modifiers that you can scale with corruption. Some of these modifiers can be dangerous, while others can actually bring value with little or no downside.
Blood, Frost, and Death Modifiers
- Enemies have +15% to all resistances.
- Enemies have a 70% chance to shred armour on hit
- Enemies have 20% critical strike avoidance and 20% increased health
- Enemies have +25% critical strike chance
- Enemies deal 12% increased damage and have 100% increased critical strike chance
- Enemies are Deadly if they have not been damaged recently
- Enemies have 15% increased movement speed and damage
- Enemies have 25% increased health and focus on attacking players
- Enemies gain Frenzy and Haste when hit
- Enemies have a 35% chance to receive a Glancing Blow when hit
- Enemies have 25% increased health and damage
- Enemies deal 25% increased damage
- Enemies have 30% increased health
- Enemies deal 50% increased physical damage
- Enemies have a 25% chance to apply Mark for Death on hit
- Rare enemies have 40% increased cooldown recovery speed
- Rare enemies have high speed and crit chance until approached
- Rare enemies have 60% increased health and damage
- Rare enemies regenerate health
- Enemies have a 15% chance to chill on hit
- Enemies have a 12% chance to slow on hit
- Undead enemies have 25% increased damage and health
- Enemies have a chance to dodge
- High health enemies deal 30% increased damage
- High health enemies take 25% less damage
- Enemies have 30% Endurance
Summary
- The Blood, Frost, and Death Timeline and its boss Formosus the Undying are themed around Cold and Necrotic damage.
- Cap your Cold and Necrotic resistances.
- Avoid Alpine Halls and Necropolis Caverns. Seek out Boreal Forest and Twisted Mire.
- Choose Blessings matching your build's weapon.
- Echo Rewards: Body Armours.
- Boss Uniques: Frozen Eyes of Formosus, Last Steps of the Living, Frostbite Shackles, Eulogy of Blood and Lich's Scorn.
- After killing the Formosus the Undying, you choose which Timeline to unlock between Ending the Strom and Fall of the Empire, choose Fall of the Empire first.
Credits
Written by Terek.
Reviewed by McFluffin.